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Xelha
Xelha
Eternal Wings Playable Character
A.K.A. Ice Queen
Hometown Kaffaljidhma
Age 17
Sex Female
Occupation Queen of Wazn; Protector of the Ocean
Weapon Spell
Main Element Light
Oh mighty Ocean guide us...as we journey through....the darkest pit of Night...

—Xelha

Xelha is a major character in Baten Kaitos: Eternal Wings and the Lost Ocean, the main female protagonist, and the story's protagonist for a short time during the game.

Biography

Xelha is actually the Ice Queen, of the royal lineage of Wazn, the rumored Ice Kingdom, which floats on the cold edge of the world. The royal line has the ocean sealed inside them, protecting it, but are destined to have to sacrifice themselves when the earth will be regained, to return it. This fate is one which Xelha seems to accept, but wrestles with nonetheless.


The Dream

The witches of Wazn had sensed the disturbances as two major occurrences towards Malpercio's resurrection were taking place: the resurrection of Melodia and her alliance with Kalas a few years afterward. At the former they sent out three witches to investigate. At the latter, Xelha herself was haunted by a dream that made her lose all her magic power and motivated her to set out herself, in line with what she promised her late mother. The head witch suspected the dream to have been most terrifying, but in reality it had been a dream of Kalas, covered by a veil of darkness, clutching his little brother. Xelha's sympathy for this young man is what drove her to set out on a journey.


The Servant Girl

Xelha (10)

Xelha escaping Imperial troops.

She infiltrated the empire, and found out about its plans of releasing the End Magnus to lay its hands on the power of Malpercio. To counter this, she stole a pendant which appeared to be important to the empire's plans (In truth it was the Earth Sphere), and went to Sadal Suud to find out more, where she encountered the boy from her dream, bearing witness as Melodia put a spell on him to erase his spirit's memory. She realized that Kalas was somehow involved in a dark plot, and wanted to support him and help him escape from what he had gotten involved in. And so, mostly by Xelha's efforts, the two of them come to travel together, making friends along the way.

Xelha End Magnus

Xelha, Meemai and an End Magnus

However, despite her best efforts to bond with Kalas, he betrays them, leaving Xelha devastated. But the fact that his former spirit is willing and capable of contacting with her makes her realize that, as she suspected, she and Kalas are in many ways the same, and that manages to cheer her up a bit. Eventually Kalas redeems himself, and the two of them come to be traveling together again, with their shared experience as spirit guides deepening their relationship. But during their travels, time and time again, Xelha finds herself faced with her own fate. That even should they win and live through the ordeal, she will likely have to sacrifice herself in the end.

Destiny

When the final battle's won and the race of man has reclaimed the earth, she finds herself with Kalas, the both of them coming into grips with their relationship and her fate. Despite not really wanting to, Xelha manages to convince Kalas of the necessity of her sacrifice, and together with the spirit that binds them, they unseal the ocean. But they are faced with the physical manifestation of Geldoblame, whose surviving spirit fuses with the earth itself and violently attempts to prevent Xelha's sacrifice for one last chance at revenge and domination of the world. By working together, the three overpower Geldoblame and destroy him forever. Xelha then dies from a combination of wounds sustained from the battle and the strain of the ocean's weakening seal, her body disintegrating on site. Heavy salty rain pours down on the world and the Earth is returned to its former state.

Kalas promises to keep her in his heart forever. However, at the end, Xelha was resurrected by the whale, one of the ancient gods that had secretly been living amongst man in the shape of a race of creatures called Greythornes. This is out of thanks for her efforts, without which Malpercio would undoubtedly have triumphed.


Battle

Xelha (4)

Xelha using Magic

Xelha can use attack magic from all six elements: Fire Burst, Aqua Burst, Light Flare, Dark Flare, Chronos Blow, and Wind Blow. In turn, each of these spells has six levels of power. Xelha can also use neutral attack magnus that all characters can use, such as the Small Knife and the Bamboo Stick. Xelha has very high Agility and since she can use any element, it is very easy for her to strike an enemy's weakness. However, her HP is not as high as most of the other heroes.

Offensive Magnus

Xelha fights using Spells. There are thirty-six available and come in every Element except Physical.

Fire Burst Lv 1 Fire Burst Lv 1 Aqua Burst Lv 1 Aqua Burst Lv 1 Light Flare Lv 1 Light Flare Lv 1
Dark Flare Lv 1 Dark Flare Lv 1 Chronos Blow 1 Chronos Blow 1 Wind Blow Lv 1 Wind Blow Lv 1
Fire Burst Lv 2 Fire Burst Lv 2 Aqua Burst Lv 2 Aqua Burst Lv 2 Light Flare Lv 2 Light Flare Lv 2
Dark Flare Lv 2 Dark Flare Lv 2 Chronos Blow 2 Chronos Blow 2 Wind Blow Lv 2 Wind Blow Lv 2
Fire Burst Lv 3 Fire Burst Lv 3 Aqua Burst Lv 3 Aqua Burst Lv 3 Light Flare Lv 3 Light Flare Lv 3
Dark Flare Lv 3 Dark Flare Lv 3 Chronos Blow 3 Chronos Blow 3 Wind Blow Lv 3 Wind Blow Lv 3
Fire Burst Lv 4 Fire Burst Lv 4 Aqua Burst Lv 4 Aqua Burst Lv 4 Light Flare Lv 4 Light Flare Lv 4
Dark Flare Lv 4 Dark Flare Lv 4 Chronos Blow 4 Chronos Blow 4 Wind Blow Lv 4 Wind Blow Lv 4
Fire Burst Lv 5 Fire Burst Lv 5 Aqua Burst Lv 5 Aqua Burst Lv 5 Light Flare Lv 5 Light Flare Lv 5
Dark Flare Lv 5 Dark Flare Lv 5 Chronos Blow 5 Chronos Blow 5 Wind Blow Lv 5 Wind Blow Lv 5
Fire Burst Lv 6 Fire Burst Lv 6 Aqua Burst Lv 6 Aqua Burst Lv 6 Light Flare Lv 6 Light Flare Lv 6
Dark Flare Lv 6 Dark Flare Lv 6 Chronos Blow 6 Chronos Blow 6 Wind Blow Lv 6 Wind Blow Lv 6

Defensive Magnus

Xelha, like Mizuti, can use Hat Magnus and Robe Magnus.

Robe Magnus Hat Magnus
Leather Vest Leather Vest Safety Hood Safety Hood
Heat Robe Heat Robe Leather Hat Leather Hat
Nixie Garb Nixie Garb Feathered Hat Feathered Hat
Mink Coat Mink Coat Century Veil Century Veil
Cloak of Dark Night Cloak of Dark Night Shako Shako
Shawl of the Goddess Shawl of the Goddess Will-O'-Wisp Hat Will-O'-Wisp Hat
Zeit Robe Zeit Robe Frost Cap Frost Cap
Pegasus Cloak Pegasus Cloak Millinery Millinery
Silk Robe Silk Robe Assassin's Hood Assassin's Hood
Robe of Firelight Robe of Firelight Rainbow Straw Hat Rainbow Straw Hat
Sleet Shawl Sleet Shawl Battle Hood Battle Hood
Mephistopheles Cloak Mephistopheles Cloak Spark Hat Spark Hat
Forseti Robe Forseti Robe Crown of Bubbles Crown of Bubbles
Hamelin Cloak Hamelin Cloak Shaman Hat Shaman Hat
Robe of Morning Cool Robe of Morning Cool Ghost Cap Ghost Cap
Siegfried Siegfried Hood of Highlands Hood of Highlands
Wizard Robe Wizard Robe Silk Veil Silk Veil
Robe of the Ocean Robe of the Ocean Heldentum Heldentum
Venus Garb Venus Garb Bird Wimple Bird Wimple
Sybil's Crown Sybil's Crown


Finishing Moves

Watch out! I'm not that innocent!

-Xelha


Most of Xelha's finishing moves are light elemental, but her finishing moves ultimately span all six elements, as with Kalas and Gibari. Xelha yells "Magic!" right before executing a finishing move. They are as follows:

Standard Finishing Moves

Level I - Dance of Light:(Light Element) Xelha levitates over the enemy and attacks with a shower of light-element sprinkles Dance of Light
Level II - Sparkle of Life: (Light Element) Xelha summons Meemai, who is infused with light energy and is shot like a projectile towards the enemy Sparkle of Life
Level III - Soul Flash: (Light Element) Xelha summons Meemai, who is infused with light energy. Xelha tosses Meemai upwards, where Meemai releases a rain of light to the enemy Soul Flash
Level IV - Dancing Flames: (Fire Element) Xelha summons floating fire that converge on the enemy Dancing Flames
Level V - Dark Embrace: (Darkness Element) Xelha summons dark flares which spiral towards the enemy, which upon impact explodes into a sphere of dark energy Dark Embrace
Level VI - Whispering Wind: (Wind Element) Xelha summons butterflies, which vortex on the enemy with a ferocious gust Whispering Wind
Level VII - Bells of Fate: (Chrono Element) Xelha summons a great clock with six bells, symbolizing the essence of time. The destructive nature of time is released onto the enemy the moment the hand and clock, which are rotating in opposite directions, strike midnight once again Bells of Fate
Level VIII - Seal of Water: (Water Element): Xelha unleashes a great flood once sealed away. It's overwhelming quantity and power engulfs and drowns the enemy. Effect: Causes 100% death Seal of Water
Level IX - Wheel of Light: (Light Element) Xelha's ultimate attack. She quickly summons various spheres brimming with light energy, which surround and instantaneously collide upon the enemy. The light remnants of each attack rejoin together above the enemy, which impacts the enemy from above in a final, destructive attack Wheel of Light

Spirit Attacks

During the time that Xelha is bonded with the player, she can use Spirit Attacks.

Shining Seraph - Light elemental attack Shining Seraph Demons of Darkness - Darkness elemental attack Demons of Darkness
Hellfire - Fire elemental attack Hellfire Sacred Spring - Water elemental attack Sacred Spring
Lingering Time - Chrono elemental attack Lingering Time Distorting Wind - Wind elemental attack Distorting Wind

Equipment

Anklet Magnus
Fancy Anklet Fancy Anklet Anklet of Calm Winds Anklet of Calm Winds
Silver Anklet Silver Anklet Magical Anklet Magical Anklet
Water Mirror Anklet Water Mirror Anklet Golden Anklet Golden Anklet
Powder Snow Anklet Powder Snow Anklet Sun Anklet Sun Anklet
Skull Anklet Skull Anklet Pegasus Anklet Pegasus Anklet

Class Up Magnus

Shrike Statue - Raises class to Level II Shrike Statue Heron Statue - Raises class to Level III Heron Statue
Falcon Statue - Raises class to Level IV Falcon Statue Rarebird Statue - Raises class to Level V Rarebird Statue
Linnet Statue - Raises class to Level VI Linnet Statue

Quotes

Attacks

  • "Fire Burst!"
  • "Water Burst!"
  • "Light Flare!"
  • "Dark Flare!"
  • "Chronos Blow!"
  • "Wind Blow!"

Finishing Moves

  • "Enguard! Magic: Dance of Light!"
  • "I'll finish you! Magic: Dance of Light!"
  • "Don't underestimate me! Magic: Dance of Light!"
  • "Prepare to die! Magic: Sparkle of Life!"
  • "You'll be sorry! Magic: Sparkle of Life!"
  • "Watch out! I'm not that innocent! Magic: Sparkle of Life!"
  • "You'll be sorry! Magic: Soul Flash!"
  • "Enguard! Magic: Soul Flash!"
  • "Watch out! I'm not that innocent! Magic: Soul Flash!"
  • "Mighty flames, bring thy rage hither! Magic: Dancing Flames!"
  • "Mighty flames, be guided by my will! Magic: Dancing Flames!"
  • "Mighty fire, I command you to destroy! Magic: Dancing Flames!"
  • "Luminous darkness, be guided by my will! Magic: Dark Embrace!"
  • "Luminous darkness, cast yourself upon the enemy! Magic: Dark Embrace!"
  • "Luminous darkness, let your power flow forth! Magic: Dark Embrace!"
  • "Winds of fury, be guided by my will! Magic: Whispering Wind!"
  • "Winds of fury, rage forth! Magic: Whispering Wind!"
  • "Eternal time, be guided by my will! Magic: Bells of Fate!"
  • "Eternal time, speed the process of ageing! Magic: Bells of Fate!"
  • "Mighty waters, be guided by my will! Magic: Seal of Water!"
  • "Mighty waters, find and caress the pits of my sorrows! Magic: Seal of Water!"
  • "Shining lights, come hither! Release the flash of destruction! Magic: Wheel of Light!"

Spirit Attacks

  • "I am time, dispeller of wind! Lingering Time!"
  • "I am time, hear my voice! Lingering Time!"
  • "I am the water, dispeller of fire! Sacred Spring!"
  • "I am the water, hear my voice! Sacred Spring!"
  • "I am the air, dispeller of time! Distorting Wind!"
  • "I am the air, hear my voice! Distorting Wind!"
  • "I am fire, dispeller of water! Hellfire!"
  • "I am fire, hear my voice! Hellfire!"
  • "I am darkness, dispeller of light! Demons of Darkness!"
  • "I am darkness, hear my voice! Demons of Darkness!"
  • "I am the light, dispeller of darkness! Shining Seraph!"
  • "I am the light, hear my voice! Shining Seraph!"

Other

  • "Is that all?" (defense)
  • "Sorry everyone..." (death)

Item: Camera

  • "Gotcha!"
  • "Perfect timing!"
  • "Say cheese!"
  • "Now!"
  • "Smile!"

Battle Start

  • "We can win this if we fight together!"
  • "Get ready to meet your maker!"
  • "Please don't get in our way..."
  • "Watch out! Here I come!"
  • "This doesn't look too good..."
  • "Sorry! I hope that this doesn't hurt too much!"
  • "This looks like an easy win."

Battle End

  • "Huh, that was easy."
  • "*sigh* I got all worried for nothing."
  • "Okay! Let's move on."
  • "Let's keep moving."
  • "Thank you, everyone."
  • "I thought we were history."
  • "Is everyone all right?"

Item: Voice

  • "Come and get me!"
  • "You're pretty ugly, you know that?"
  • "Are you even trying?"
  • "A brisk walk is more challenging than this."
  • "Come on, loser!"
  • "Is that the *best* you can do?"
  • "I'll take out my stress on you!"

Item: Other

  • "Here!" (ally)
  • "Take this!" (enemy)


Trivia

  • Xelha's name translates to "a spring of water" in Yukatek Mayan, in possible reference to her purpose as the source and keeper of the Ocean.
  • Her character may be partly inspired by the Hans Christian Andersen tale, "The Snow Queen," which, aside from the titular character, also involved a mythical ice palace to the north that could only be found in the raging blizzard that surrounded it through holy magic and prayer. Likewise, the story also involves a magic mirror, though, like the Queen herself, it is of a more malicious nature than Baten Kaitos's counterpart.

Gallery

Portraits

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