While not one of the Five Great Nations, Duhr is home to the once mighty race the children of the earth. They house the artifact of the sword and know a great many things about Malpercio and their magic is the most potent against him.
The origin of its name is referring to the star Zosma, a part of the Leo constellation, of which the arabic name is Duhr.
Duhr can be seen as a sacred land, as it is the home of the 3 artifacts that sealed away Malpercio, as well as the 4 Godcraft that slayed "him" and the dark brethren. After the war of the gods, Duhr remained on the ground whereas the other continents were lifted away, above the tainted clouds.
Gemma Village- The observant village, the people here practice the old ways by floating to keep their magic strong.
Capella- Resting place of the Sword of the Heavens.
Algorab Village- The neglectful village. The people here have less powerful magic than those of Gemma as they all walk like normal humans.
Duhr Port- The port of entrance to Duhr.
Zosma, Tower of Stones- resting place of the celestial artifact.
Labyrinth of Duhr- A puzzling maze used to ward off intruders.
- Both Duhr and Zosma refer to the same star, Delta Leonis; they refer to "the (lion's) hip", the location of the star in the constellation
- Gemma is Alpha Coronae Borealis, meaning "jewel" in Latin
- Algorab is Delta Corvus, and it means "the crow" in Arabic
- Capella is Alpha Aurigae, with the meaning "small female goat", specifically representing Amalthea from Greek Mythology